Artikel Bahasa Inggris - “The advance of technology makes people more individualist” Reach Achievements In The Virtual World: Living For Yourself - Hidup di Era Digital
“The advance of technology makes people more
individualist”
Reach Achievements In The Virtual World: Living For
Yourself
Technology can’t be
separated from human's life. Everything that facilitates human survival can be
called technology. Advancement of technology, which was originally to
facilitate human, and the current affairs it increasingly becomes easy, then
arises "loneliness'' and new alienation, namely the degadration of
solidarity, togetherness, and silaturrahmi. Especially in the modern era, all
the things have become technology. And what human use mostly is a device or
gadget. Almost all people in the world, use a technology called this gadget,
both children, adolescents, and adults grow old. All circles, set the gadget as
their loyal friend, maybe even can not live without the gadget.
Since the beginning of
the 19th century, the community began to carry out some activities that are
privacy. In historical films which are related with education, I often
encountered reading a book in the past,by read it loudly, until the whole class
heared it. But now, reading becomes a silent activity, which is reading
silently by each student. As technology developed, and more, so that it is easy
to obtain, more individual activities are carried out. In the past, television
was still very rarely located in homes, so that only a few people had it, and
because of that, a crowd of peoples was gather to watch television together.
And this time, television can be enjoyed on mobile phones or gadgets, which of
course are owned by each individual. And they feel uncomfortable if it's used
together.
In this digital era,
parents mostly make gadgets as adistraction when children are fussy, and hard
too calm. Initially, it may be someparentsdirect their child to watch YouTube
kids, or just play a game of snake, for example. However, over time the child
will get bored and tried to find some new features or other applications that
are more inviting curiosity. This is the beginning of the child that will be
more focused on the gadget, and forget the world of their play. Then, over
time, they will become more individual and less sensitive to the surrounding
environment, even greeting people in the real world face-to-face feels
reluctant. Changes in emotions are also inevitable, if children are addicted to
gadgets, they usually tend to be more emotional because fast-paced technology,
requires humans to balance themselves with it. Of course, fast-paced things
will erode the patient attitude of the human conscience. In a sense, humans
will become impatient and easily to angry. If that occurs to children, it is
not uncommon they will be rebellious and worse again, children forget the need of
eat and relaxed.
Teenagers or young
people or also known as millennials. Nowadays, they areprefer to spend almost
all of their time in the room, fiddling with gadgets or devices. Almost very
hard to find, the teenagers joined the community service, mostly just the
parents who dropped the action. Self-interest comes first in this age of rapid
technology. Ease of access to anything, make the individual sink and enjoy
their own world. Technology certainly influences the psychology of individuals.
Technology causes real interaction becomes limited. Community norms are often
set aside only for personal gain, things that were previously deemed
inappropriate, but those are done repeatedly, continuously, then it will become
something natural. Everything that is continually said or done can become a
general truth. Because of this, humanities were also eroded, almost all
activities and individual behavior were influenced by the media, such as films,
hoaxes everywhere, and the lack of filters to filter them all. Not too rare
humans become addicted to anything "virtual", and can also cause
serious mental health problems, to suicide just because they feel less
satisfied with the feedback that they got from the virtual world.
Unconsciously, living
hinged on technology requires human social relationships in the virtual. A
living hinged on technology requires humans to build their social relations in
the virtual world, electronic mailing technology such as sending short messages,
making a video call, and so on, is a phenomenon which made all people have to
be able to exist in the virtual world. If they do not do it, they are deemed
old-fashioned and get difficult connections to other peoples. Then, it formed a
society in cyberspace or the digital world, or more familiarly referred to as
netizens.
All-digital, digital
stores, or even can be called a virtual market, now more preferred by the
community because of it’s various advantages. To make humans very rarely leave
the house, except for urgent interests. Maybe in the future, everything will
eventually become virtual or digital, until the streets become quiet, because
humans just sit in a chair, and all their wants and needs can be fulfilled. All
of human’s activities today are moved through a series of technology digital.
Interactions between humans are also driven by completely digital technology:
the internet, computers, phones, gadgets, mobile banking, and so forth, all of
them driven by digital. Technology also affects education, such as the use of
computers as teaching, and learning activities in the classroom. Computers
assist teachers and students in a variety of ways that they need, including
typing, find references and research. Teachers also use a computer to track the
value, typing instruction for their students, involve the students in the
classes, and keep in touch with the parents as well as co-working. As a result,
students are increasingly less interested in reading it against a real book and
prefer to copy, and then attach articles internet to work on a task.
But with technology, it
makes individuals become free than before, and have their own space to move
more freely. Each individual is responsible for himself. All activities in the
digital world can also influence activities in the real world. In the virtual
or virtual world, individuals can wear masks to be anyone. Not infrequently it
creates new problems, such as cases of fraud, kidnapping, to murder .
Activities that are too frequent in the virtual world, which means
communicating indirectly with other individuals, cause young people, in
particular, to be quite difficult if they have to communicate directly or face
to face in the real world.
Technology can’t be
separated from human’s life. Technology affects every human activity, action,
and behavior. The advacement of technology with increasingly sophisticated
tools in the field of information and communication, forming a digital society.
Technology advances are taking place so fast, that sometimes humans have not
had time to adapt to these advances. As a result, people are easily affected,
because they don’t have a clear grip on life. It provides many positive
benefits for humans to facilitate humans in meeting their needs. On the other
hand, technological progress has several negative effects, especially relates
to human life patterns in the sociocultural dimension. One of them is the
information of more individual society. What should be done is to consider our
needs for technology, the good and bad of technology, and using ethics and not
excessive so that we are not addicted and become slaves to technology.
BIBLIOGRAPHY
Chusna, Puji Asmaul,
“Pengaruh Media Gadget Pada Perkembangan Karakter Anak” (2017). Dinamika
Penelitian: Media Komunikasi Sosial Keagamaan. Vol. 17, No. 2.
Ngafifi, Muhammad,
“Kemajuan Teknologi Dan Pola Hidup Manusia Dalam Perspektif Sosial Budaya”
(2014). Pembangunan Pendidikan: Fondasi dan Aplikasi Volume 2, Nomor 1.
Patrice Flichy, «
L'individualisme connecté entre la technique numérique et la société », Réseaux
2004/2 (No 124), p. 17-51. DOI 10.3917/res.124.0017
Sutton, Brian,
"The Effects of Technology in Society and Education" (2013).
Education and Human Development Master's Theses. 192.
http://digitalcommons.brockport.edu/ehd_theses/192
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